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A new age for Second Life

There seems to be some confusion over the fact that Linden Lab still has projects in the works when they’re following all the steps you’d expect from a company that is getting ready for sale. Well, you...

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Second Life “First Look” mesh viewer available now

It’s on the download page, but there’s no blog post for it yet. Here’s the links, though only the viewer binaries and FAQ usefully go anywhere. Read more ... Ads by Project Wonderful! Your ad here,...

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Where next with Second Life mesh?

Well, the open beta is open for business, but you already knew that. So a few things will probably happen from here. Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: Where...

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Second Life Mesh source code live

The Second Life Mesh viewer source code just went live a few minutes ago. For those of you who have been wondering why it didn’t come out on the promised date, I’ve got no idea either. Read more ......

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The clock is ticking

Given its commitment to shut down Teen Second Life at the end of the year – and to migrate the teen users before that – Linden Lab now has less than 48 days left to get the teen users onto the main...

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The fate of megaprims

For about as long as megaprims have existed and been used on the Second Life grid, there have been two essential factions playing some heavy internal politics over them at Linden Lab. One group sought...

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Timeline for Second Life mesh due by end of May, says Lab

That’s the timeline for the feature that’s due by the end of the month, not the feature itself. Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: Timeline for Second Life...

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New content-type coming to Second Life in Q3

As promised, Linden Lab released its timeline for Second Life mesh features today. Mesh is the third major object content type, adding to the existing ‘prims’ (lightweight parameterised mesh object...

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Second Life mesh-upload to be separately controlled

Looking at the Mesh Upload Enablement test-plan on the Second Life Wiki (created today as Scobu Linden’s first Wiki contribution), it appears as if the ability to upload mesh content is going to be...

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New comic: Payment information on file

Jump to the new comic, or new readers can click the banner to begin at the rather rough beginning: Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: New comic: Payment...

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Licensed to mesh

As you’re probably aware by now, the Linden Lab is implementing the ability to enable or disable your ability to upload meshes to Second Life, once the Mesh features finally arrive, and thus reducing...

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Second Life mesh upload questionnaire now usable in beta

If you’ve been following the development of Second Life mesh features, you’ll recall that there are two requirements to be able to upload meshes. The first is payment information, and the second is...

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First Second Life mesh code rollout imminent

Oz Linden has indicated that the first sims with mesh-code support are imminent. “Days, rather than weeks” away. That actually doesn’t necessarily mean that those sims are going to suddenly start...

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Second Life 3.0.0 now available in beta

Here’s the text of the announcement from Oz Linden: Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: Second Life 3.0.0 now available in beta

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Mesh rolling out on Second Life servers now

Rolling restarts on Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: Mesh rolling out on Second Life servers now

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Second Life viewer 3 goes live

Well, that was quick. Just this-afternoon – in the wake of the rolling-restarts bringing mesh server-side support to Second Life, earlier today – Second Life viewer 3 has gone into production as the...

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The effects of the Mesh content-type on Second Life

In trying to quantify the impact of a new content type on the Second Life grid, it’s necessary to look at both the statistical data, as well as getting an impression of things ‘on the ground’,...

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Mesh clothing doesn’t fit Second Life [yet]. May be incomplete indefinitely

I say ‘incomplete.’ Even though the word implies that it falls short of an intended goal, I’ve no idea if the intended goal was to actually… well, mesh with Second Life as it is used. Second Life mesh...

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Second Life users turn to ex-Linden developer to complete Mesh-clothing feature

If you’ve been around Second Life for a while, you’ll probably know the name Karl Stiefvater (who was once known as Qarl Linden). Stiefvater was behind a number of popular Second Life features, but was...

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